The second case: Enhance all the codes!


Kidding, it has a proper name...

Hey everyone!

Update to the released full version of Yarn Spinner 2.x

A copy of "Knuffles is missing!", a few hours of minor tweaks to my parts of the code in Unity and everything works great. I'd say that was as smooth as an update can go.
Great job from the folks over at Secret Lab and the community!

Reginald Ursington's Stalking Kittens - Second Case

Preparations like outlines for story and puzzles as well as descriptions of locations, characters and interaction is written down and done for all three acts.

I worked out a detailed map of the puzzles in the first act and started writing the first dialogues and implementing the interactions but I ran into annoying hassles.
I realized my Yarn code needed much cleaner and condensed basic structures accompanied by more immediate and easy access to the parts of documentation that remind me of what is what! Who reads the design docs anyway, amiright?

Ignoring an insufficient basic structure of a project and work on fleshing out a particular detail is doable but very hard for me, personally.
So, I finished writing some dialogues that get the story started and switched my focus over to...

Yarn code structure and blueprints

With the third instalment the series will be introducing skill training, developing relations and other mechanics that aren't tied directly to players choices during dialogues.
With that in mind I refactored and enhanced the structure and boilerplates for the story, puzzles, characters and locations well beyond what is needed for the second case.

I am quite happy with what I built as it allows future changes and enhancement without the need to "patch on" and to have all important gameplay information easy to find and recollect.

Now I'll improve the parts of the second case I've already written and implemented to that new structure and after I can finally get to writing the dialogues and the story!

Releasing the first act as preview is not far away. Still no graphics but still, fully playable ;)

Cheers! /Dagget

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